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(Completed Exp Scale column.)
(Transferred all relevant data from Exp Scaling for Fighters. Will delete that page since it is now redundant.)
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* '''Total Base Stats:''' A sum of base HP, Attack, Defense, Special Attack, Special Defense, and Speed stats.
 
* '''Total Base Stats:''' A sum of base HP, Attack, Defense, Special Attack, Special Defense, and Speed stats.
 
* '''Total EV Yield:''' A sum of EV yields for HP, Attack, Defense, Special Attack, Special Defense, and Speed.
 
* '''Total EV Yield:''' A sum of EV yields for HP, Attack, Defense, Special Attack, Special Defense, and Speed.
  +
* '''Exp Per Lvl: '''A scale of how much exp you get from beating a fighter—multiply it by their level.
 
* '''Catch Rate:''' A general probability for catching a fighter. Max is 255 (easiest to catch), min is 1. Catch rate increases with lower health, negative status conditions, better capsules, and other effects.
 
* '''Catch Rate:''' A general probability for catching a fighter. Max is 255 (easiest to catch), min is 1. Catch rate increases with lower health, negative status conditions, better capsules, and other effects.
 
* '''Max. Exp:''' The amount of exp needed to reach Lvl 100. Higher value = harder to level up (needs more exp).
 
* '''Max. Exp:''' The amount of exp needed to reach Lvl 100. Higher value = harder to level up (needs more exp).
 
* '''Held:''' The items that may be held by wild fighters. Having an active fighter with the '''''Pickup''''' ability can let you steal those items, which is especially useful for the Potaras (not for God Stone, since Beerus disappears when you fail to catch him, so it's better to catch him and take it).
 
* '''Held:''' The items that may be held by wild fighters. Having an active fighter with the '''''Pickup''''' ability can let you steal those items, which is especially useful for the Potaras (not for God Stone, since Beerus disappears when you fail to catch him, so it's better to catch him and take it).
  +
  +
=== '''<u>Experience Per Level Formula:</u>''' ===
  +
The basic formula is simple: '''Basic''' '''Exp Earned '''= '''Exp Per Lvl '''x''' Level'''
  +
  +
For example, Frieza 4's Exp Per Lvl is 30.0, so beating a Lvl 50 Frieza 4 in the Imperial Cave nets you 1500xp. There are a few modifiers that change your exp gain, though—the full formula is:
  +
  +
'''Exp Earned '''= '''Exp Per Lvl '''x''' Level '''x''' Trainer Boost '''x''' Turtle Shell Boost '''x''' Trade Boost '''x '''Exp Share Modifier'''
  +
* '''''Trainer Boost:''''' 1.5x if it's a battle against a trainer.
  +
* '''''Turtle Shell Boost:''''' 1.5x for your fighter wearing one if it battles.
  +
* '''''Trade Boost:''''' 1.5x for a fighter you got from a trade if it battles.
  +
* '''''Exp Share Modifier:''''' 0.5x if you have another fighter holding it (the lost exp goes to that fighter).
  +
* '''''Swap Modifier:''''' Not listed, but if you swap fighters in a fight, the ''Basic Exp Earned'' is split between the number of fighters you use, and then the other boosts are applied.
  +
An example: if you fight a Lvl 50 Frieza 4 with two fighters,
  +
* ''Basic Exp Earned / 2 = 30xp x 50 / 2 = 750xp per fighter.''
  +
* If one is wearing a Turtle Shell, it gets 50% more exp = 1125xp, while the other gets 750xp; total = 1875xp.
  +
A lot of the higher-end fighters are legendary fighters that are far more worthwhile catching than defeating, or evolutions that cannot be encountered in any battle.   
 
{| class="wikitable sortable" style="width: 100%; font-size: 95%;"
 
{| class="wikitable sortable" style="width: 100%; font-size: 95%;"
 
!Scouter #
 
!Scouter #
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|130
 
|130
 
|1,059,860
 
|1,059,860
|
+
|In Imperial Cave, gives 1500–1800 xp
  +
Weak to Fighting-type moves.
 
|-
 
|-
 
|047
 
|047
Line 514: Line 531:
 
|110
 
|110
 
|1,000,000
 
|1,000,000
|Held: '''Metal Coat'''
+
|Held: '''Metal Coat'''Used by Rival Champion: '''4000xp ea''' with Turtle Suit
 
|-
 
|-
 
|051
 
|051
Line 704: Line 721:
 
|90
 
|90
 
|800,000
 
|800,000
|
+
|In Imperial Cave, gives 1600–1800 xp
 
|-
 
|-
 
|070
 
|070
Line 954: Line 971:
 
|60
 
|60
 
|800,000
 
|800,000
|
+
|In Imperial Cave, gives 1800–2300 xp
  +
Weak to Fighting-type moves.
 
|-
 
|-
 
|095
 
|095
Line 1,794: Line 1,811:
 
|10
 
|10
 
|1,250,000
 
|1,250,000
|
+
|'''Best Exp Per Level in the wild:'''1600–1700 exp each
 
|-
 
|-
 
|179
 
|179

Revision as of 22:14, November 30, 2019

This page lists any miscellaneous stats that don't fit/belong with Fighters.

  • Total Base Stats: A sum of base HP, Attack, Defense, Special Attack, Special Defense, and Speed stats.
  • Total EV Yield: A sum of EV yields for HP, Attack, Defense, Special Attack, Special Defense, and Speed.
  • Exp Per Lvl: A scale of how much exp you get from beating a fighter—multiply it by their level.
  • Catch Rate: A general probability for catching a fighter. Max is 255 (easiest to catch), min is 1. Catch rate increases with lower health, negative status conditions, better capsules, and other effects.
  • Max. Exp: The amount of exp needed to reach Lvl 100. Higher value = harder to level up (needs more exp).
  • Held: The items that may be held by wild fighters. Having an active fighter with the Pickup ability can let you steal those items, which is especially useful for the Potaras (not for God Stone, since Beerus disappears when you fail to catch him, so it's better to catch him and take it).

Experience Per Level Formula:

The basic formula is simple: Basic Exp Earned = Exp Per Lvl x Level

For example, Frieza 4's Exp Per Lvl is 30.0, so beating a Lvl 50 Frieza 4 in the Imperial Cave nets you 1500xp. There are a few modifiers that change your exp gain, though—the full formula is:

Exp Earned = Exp Per Lvl x Level x Trainer Boost x Turtle Shell Boost x Trade Boost x Exp Share Modifier

  • Trainer Boost: 1.5x if it's a battle against a trainer.
  • Turtle Shell Boost: 1.5x for your fighter wearing one if it battles.
  • Trade Boost: 1.5x for a fighter you got from a trade if it battles.
  • Exp Share Modifier: 0.5x if you have another fighter holding it (the lost exp goes to that fighter).
  • Swap Modifier: Not listed, but if you swap fighters in a fight, the Basic Exp Earned is split between the number of fighters you use, and then the other boosts are applied.

An example: if you fight a Lvl 50 Frieza 4 with two fighters,

  • Basic Exp Earned / 2 = 30xp x 50 / 2 = 750xp per fighter.
  • If one is wearing a Turtle Shell, it gets 50% more exp = 1125xp, while the other gets 750xp; total = 1875xp.

A lot of the higher-end fighters are legendary fighters that are far more worthwhile catching than defeating, or evolutions that cannot be encountered in any battle.   

Scouter # Name Sprite Total Base Stats Total EV Yield Exp Per Lvl Catch Rate Max. Exp. Notes
001 Goku
Mini001 Goku
318 1 9.3 45 1,059,860
002 SSJ Goku
Mini002 SSJ Goku
405 2 20.1 45 1,059,860
003 SSJ3 Goku
Mini003 SSJ3 Goku
530 3 29.7 45 1,059,860
004 Vegeta
Mini004 Vegeta
312 1 9.4 45 1,059,860
005 SSJ Vegeta
Mini005 SSJ Vegeta
405 2 20.3 45 1,059,860
006 Majin Vegeta
Mini006 Majin Vegeta
527 3 29.9 45 1,059,860
007 Gohan
Mini007 Gohan
309 1 9.1 45 1,059,860
008 SSJ Gohan
Mini008 SSJ Gohan
405 2 20.4 45 1,059,860
009 Ultimate Gohan
Mini009 Ultimate Gohan
535 3 30.0 45 1,059,860
010 Piccolo
Mini010 Piccolo
290 1 7.6 200 1,000,000
011 Super Piccolo
Mini011 Super Piccolo
419 2 18.6 120 1,000,000
012 Krillin
Mini012 Krillin
253 1 7.7 255 1,000,000
013 Yamcha
Mini013 Yamcha
250 1 7.4 255 1,000,000
014 Tenshinhan
Mini014 Tenshinhan
285 1 12.9 240 1,000,000
015 Chiaotzu
Mini015 Chiaotzu
246 1 7.3 255 800,000
016 Bear Thief
Mini016 Bear Thief
230 1 7.9 255 1,059,860 Held: Oran Berry
017 Giran
Mini017 Giran
265 1 8.6 250 1,059,860
018 Buyon
Mini018 Buyon
353 2 14.3 150 1,059,860 Held: Onigiri
019 Eighter
Mini019 Eighter
260 1 8.1 240 1,000,000
020 Taopaipai
Mini020 Taopaipai
274 1 7.9 255 800,000 Held: Smoke Capsule
021 Drum
Mini021 Drum
237 1 8.3 255 1,000,000
022 Tanbarin
Mini022 Tanbarin
256 1 8.6 255 1,000,000
023 King Piccolo
Mini023 King Piccolo
299 1 10.0 200 1,000,000
024 Saibaman
Mini024 Saibaman
250 1 7.9 255 600,000
025 Raditz
Mini025 Raditz
273 1 11.1 230 1,059,860
026 Nappa
Mini026 Nappa
288 1 11.7 200 1,059,860
027 Turles
Mini027 Turles
293 1 11.0 240 1,059,860
028 Bardock
Mini028 Bardock
343 1 17.1 200 1,059,860 Held: Focus Band
029 SSJ Bardock
Mini135 SSJ Bardock
450 2 28.1 45 1,059,860
030 King Vegeta
Mini029 King Vegeta
333 1 13.0 200 1,059,860
031 Kid Gohan
Mini030 Kid Gohan
276 1 6.7 245 1,059,860
032 Oozaru
Mini031 Oozaru
420 2 27.7 90 1,059,860 Held: Moon Stone
033 Golden Oozaru
Mini136 Golden Oozaru
550 3 30.7 30 1,059,860
034 Kiwi
Mini032 Kiwi
308 1 8.6 250 1,059,860
035 Dodoria
Mini033 Dodoria
309 1 9.9 230 1,059,860
036 Zarbon
Mini034 Zarbon
321 1 12.6 240 1,059,860
037 Zarbon 2
Mini035 Zarbon 2
348 2 21.0 150 1,059,860
038 Guldo
Mini036 Guldo
327 1 10.9 255 800,000
039 Recoome
Mini037 Recoome
332 1 9.0 190 1,000,000
040 Jeice
Mini038 Jeice
326 1 10.6 250 1,000,000
041 Burter
Mini039 Burter
328 1 12.0 240 1,000,000
042 Ginyu
Mini040 Ginyu
340 1 14.3 200 1,000,000
043 Frieza
Mini041 Frieza
344 1 15.0 190 1,059,860
044 Frieza 2
Mini042 Frieza 2
385 2 18.6 170 1,059,860
045 Frieza 3
Mini043 Frieza 3
397 2 23.6 160 1,059,860
046 Frieza 4
Mini044 Frieza 4
410 3 30.0 130 1,059,860 In Imperial Cave, gives 1500–1800 xp

Weak to Fighting-type moves.

047 Sauzer 340 1 14.3 200 1,000,000
048 Cooler
Mini046 Cooler
356 1 16.4 190 1,000,000
049 Super Cooler
Mini047 Super Cooler
413 2 28.6 130 1,000,000
050 Metal Cooler
Mini048 Metal Cooler
450 3 34.3 110 1,000,000 Held: Metal CoatUsed by Rival Champion: 4000xp ea with Turtle Suit
051 King Cold
Mini049 King Cold
400 2 19.7 175 1,000,000
052 Nail
Mini050 Nail
330 1 11.6 235 1,000,000
053 Slug
Mini051 Slug
350 1 15.4 190 1,000,000
054 Garlic
Mini052 Garlic
320 1 9.9 240 1,000,000
055 Garlic 2
Mini053 Garlic 2
400 2 24.0 150 1,000,000
056 Bioman
Mini054 Bioman
260 1 11.4 250 1,000,000
057 Wilo
Mini055 Wilo
380 2 24.9 75 1,000,000
058 C-13
Mini056 C-13
360 2 12.3 190 1,000,000
059 Super C-13
Mini057 Super C-13
450 3 25.7 100 1,000,000
060 C-14
Mini058 C-14
340 2 13.0 230 1,250,000
061 C-15
Mini059 C-15
339 2 13.1 250 1,000,000
062 C-16
Mini060 C-16
410 2 12.9 170 1,059,860
063 C-17
Mini061 C-17
365 2 12.4 200 1,000,000
064 C-18
Mini062 C-18
365 2 12.4 200 1,000,000 Held: Pearl
065 C-19
Mini063 C-19
350 2 10.4 240 1,059,860
066 C-20
Mini064 C-20
350 2 14.3 250 1,059,860
067 Bug Cell
Mini065 Bug Cell
358 1 11.4 180 800,000 Held: Sitrus Berry
068 Imperfect Cell
Mini066 Imperfect Cell
440 2 20.0 150 800,000
069 Perfect Cell
Mini067 Perfect Cell
510 3 31.4 90 800,000 In Imperial Cave, gives 1600–1800 xp
070 Cell Junior 350 2 11.4 230 800,000
071 Broly
Mini069 Broly
346 1 12.0 5 1,000,000
072 SSJ Broly
Mini070 SSJ Broly
446 2 21.6 4 1,000,000
073 LSSJ Broly
Mini071 LSSJ Broly
530 3 32.9 3 1,000,000
074 Bojack
Mini072 Bojack
425 2 15.0 5 1,000,000
075 Bojack 2
Mini073 Bojack 2
512 3 32.1 5 1,000,000
076 Zangya
Mini074 Zangya
352 2 12.3 210 1,000,000
077 Bujin
Mini075 Bujin
351 2 11.1 235 1,000,000 Held: Nugget
078 Hatchiyack
Mini076 Hatchiyack
522 3 27.1 5 1,059,860
079 Future Trunks
Mini077 Future Trunks
340 1 13.6 190 1,000,000
080 SSJ Future Trunks
Mini078 SSJ Future Trunks
429 2 34.3 145 1,000,000
081 Teen Gohan
Mini079 Teen Gohan
305 1 8.1 200 800,000
082 SSJ Teen Gohan
Mini080 SSJ Teen Gohan
402 2 23.4 130 800,000
083 SSJ2 Teen Gohan
Mini081 SSJ2 Teen Gohan
520 3 30.0 60 800,000
084 Spopovich
Mini082 Spopovich
270 1 7.9 210 1,000,000
085 Yamu
Mini083 Yamu
270 1 8.3 210 1,000,000
086 Pui Pui
Mini084 Pui Pui
295 1 9.9 220 1,000,000
087 Yakon
Mini085 Yakon
308 1 10.6 200 800,000 Held: Oran Berry
088 Dabura
Mini086 Dabura
450 2 14.3 150 1,000,000
089 Majin Buu
Mini087 Majin Buu
460 2 12.9 120 800,000 Held: Onigiri, Leftovers
090 Evil Buu
Mini088 Evil Buu
485 2 17.9 90 800,000
091 Super Buu
Mini089 Super Buu
532 3 27.6 75 800,000 Held: Onigiri
092 Buutenks
Mini145 Buutenks
620 4 28.6 30 1,000,000
093 Buuhan
Mini146 Buuhan
630 4 28.6 25 1,059,860
094 Kid Buu
Mini090 Kid Buu
550 3 34.3 60 800,000 In Imperial Cave, gives 1800–2300 xp

Weak to Fighting-type moves.

095 Kaioshin
Mini091 Kaioshin
423 2 16.7 165 1,000,000 Held: Potara
096 Kibito
Mini092 Kibito
403 2 14.6 190 1,059,860 Held: Potara
097 Kibitoshin
Mini093 Kibitoshin
465 3 32.4 130 1,000,000
098 Aqua
Mini094 Aqua
288 1 7.7 255 600,000
099 Torbie
Mini095 Torbie
411 2 13.3 160 1,000,000
100 Olibu
Mini096 Olibu
452 2 19.7 150 1,000,000
101 Pikkon
Mini097 Pikkon
503 2 23.6 130 1,000,000
102 Janemba
Mini098 Janemba
460 2 12.9 100 1,000,000
103 Super Janemba
Mini099 Super Janemba
570 3 29.4 60 1,000,000
104 Hirudegarn
Mini100 Hirudegarn
470 2 13.7 10 1,250,000
105 Hirudegarn 2
Mini101 Hirudegarn 2
560 3 26.9 10 1,250,000
106 Tapion
Mini102 Tapion
431 2 14.0 200 1,000,000
107 Goten
Mini103 Goten
305 1 7.0 230 800,000
108 SSJ Goten
Mini104 SSJ Goten
400 2 17.1 190 800,000
109 Trunks
Mini105 Kid Trunks
310 1 8.3 225 800,000
110 SSJ Trunks
Mini106 SSJ Kid Trunks
405 2 20.3 180 800,000
111 Gotenks
Mini107 Gotenks
406 1 15.3 130 1,000,000
112 Gotenks 2 480 2 26.6 90 1,000,000
113 Gotenks 3 555 3 31.7 60 1,000,000
114 Gogeta
Mini110 Gogeta
485 2 16.3 70 1,059,860
115 SSJ Gogeta
Mini111 SSJ Gogeta
610 3 29.3 45 1,059,860
116 Vegetto
Mini112 Vegeto
515 2 17.1 60 1,059,860
117 SSJ Vegetto
Mini113 SSJ Vegeto
640 3 33.6 45 1,059,860
118 Shenron
Mini114 Shenron
550 3 31.4 5 1,250,000 Held: Shenron Scale (2)
119 GT Goku
Mini158 GT Goku
318 1 9.3 45 1,059,860
120 SSJ GT Goku
Mini159 SSJ GT Goku
405 2 20.1 45 1,059,860
121 SSJ3 GT Goku
Mini160 SSJ3 GT Goku
530 3 29.7 45 1,059,860
122 Uub
Mini116 Uub
430 2 11.9 200 1,000,000
123 Super Uub
Mini117 Super Uub
520 3 27.9 150 1,000,000
124 Ledgic
Mini118 Ledgic
422 2 15.9 225 1,000,000
125 Luud
Mini157 Luud
450 2 25.7 45 800,000
126 Sigma
Mini119 Sigma
417 2 17.1 180 1,059,860
127 Rilldo
Mini120 Rilldo
426 2 12.7 225 1,059,860 Held: Ether
128 Mega Rilldo
Mini121 Mega Rilldo
462 2 22.6 150 1,059,860 Held: Ether
129 Metal Rilldo
Mini122 Metal Rilldo
515 3 30.0 100 1,059,860 Held: Ether
130 Baby
Mini123 Baby
415 1 12.1 230 600,000 Held: Sitrus Berry
131 Baby Vegeta
Mini133 Baby Vegeta
560 3 21.4 45 600,000
132 G-Ape Baby
Mini156 Golden Ape Baby
650 4 25.7 30 600,000
133 Super C-17
Mini124 Super C-17
570 2 17.1 90 1,000,000
134 SSJ4 Goku
Mini125 SSJ4 Goku
620 4 35.0 45 1,059,860
135 SSJ4 Vegeta
Mini126 SSJ4 Vegeta
620 4 35.0 45 1,059,860
136 SSJ4 Gogeta
Mini127 SSJ4 Gogeta
720 4 36.4 45 1,059,860
137 Nova Shenron
Mini128 Nova Shenron
595 2 28.6 90 1,059,860
138 Eis Shenron
Mini129 Eis Shenron
595 1 28.6 90 1,059,860
139 Omega Shenron
Mini130 Omega Shenron
660 2 36.4 5 1,250,000
140 SSG Goku
Mini244 SSG Goku
750 5 36.4 20 1,059,860
141 SSB Goku
Mini134 SSB Goku
780 5 36.4 20 1,059,860
142 UI Goku
Mini167 UI Goku
860 5 36.4 10 1,059,860
143 MUI Goku
Mini168 MUI Goku
920 5 36.4 10 1,059,860
144 SSG Gohan
Mini243 SSG Gohan
750 5 36.4 20 1,059,860
145 SSB Gohan
Mini138 SSB Gohan
780 5 36.4 20 1,059,860
146 SSG Vegeta
Mini139 SSG Vegeta
750 5 36.4 20 1,059,860
147 SSB Vegeta
Mini245 SSB Vegeta
780 5 36.4 20 1,059,860
148 SSB2 Vegeta 830 5 36.4 10 1,059,860
149 SSB Vegetto
Mini140 SSB Vegeto
860 5 36.4 20 1,059,860
150 Golden Frieza
Mini132 Golden Frieza
600 5 32.9 35 1,059,860
151 Rage Trunks
Mini155 Rage Trunks
600 4 35.7 30 1,000,000
152 Goku Black
Mini141 Black
750 5 31.4 5 1,250,000 Held: Potara
153 SSR Goku Black
Mini142 SSR Black
780 5 36.4 5 1,250,000
154 Zamasu
Mini143 Zamasu
750 5 31.4 5 1,250,000 Held: Potara
155 M-Zamasu
Mini144 M-Zamasu
840 5 36.4 3 1,250,000 Held: Potara
156 Frost
Mini152 Frost
340 1 14.3 190 1,059,860
157 Frost 2
Mini153 Frost 2
390 2 22.9 160 1,059,860
158 Frost 3
Mini154 Frost 3
410 3 28.6 130 1,059,860
159 Hit
Mini137 Hit
800 5 28.6 30 1,000,000
160 Cabba
Mini171 Cabba
305 1 7.1 200 800,000
161 SSJ Cabba
Mini172 SSJ Cabba
400 1 18.6 150 800,000
162 SSJ2 Cabba
Mini173 SSJ2 Cabba
470 2 25.7 100 800,000
163 Caulifla
Mini174 Caulifla
310 1 7.1 170 800,000
164 SSJ Caulifla
Mini175 SSJ Caulifla
410 2 17.1 130 800,000
165 SSJ2 Caulifla
Mini176 SSJ2 Caulifla
480 2 22.9 70 800,000
166 Kale
Mini177 Kale
285 1 7.1 210 800,000
167 Berserk Kale
Mini178 Berserk Kale
525 2 17.1 10 800,000
168 Mastered Berserk Kale
Mini179 Mastered Berserk Kale
505 1 28.6 100 800,000
169 Kefla
Mini180 Kefla
500 2 14.3 90 800,000
170 Mastered Berserk Kefla
Mini181 Mastered Berserk Kefla
630 3 27.1 45 800,000
171 Jimizu
Mini170 Jimizu
510 2 14.3 190 800,000
172 Damon
Mini182 Damon
335 1 21.4 150 1,000,000
173 Basil
Mini161 Basil
500 2 27.1 45 1,000,000 Held: Oran Berry
174 Lavender
Mini162 Lavender
500 2 16.6 45 1,000,000 Held: Oran Berry, Sitrus Berry
175 Bergamo
Mini163 Bergamo
520 2 28.6 45 1,000,000
176 Dyspo
Mini164 Dyspo
740 4 28.6 30 1,000,000
177 Toppo
Mini165 Toppo
780 5 32.9 25 1,059,860
178 Jiren
Mini166 Jiren
870 5 36.4 10 1,250,000 Best Exp Per Level in the wild:1600–1700 exp each
179 Beerus
Mini115 Beerus
870 5 36.4 10 1,250,000 Held: God Stone
180 Whis
Mini131 Whis
970 5 36.4 10 1,250,000
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