Dragon Ball Z Team Training Wiki
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077Future Trunks.png
Sh077Future Trunks.png
Future Trunks
This fighter comes from the future. He's a Saiyan and also a talented swordsman.
ID # 077 Mini Sprite Mini077 Future Trunks.png
Classification Swordsman Fighter Height 5' 07"
Type Fighting Weight 154.3 lbs.
Catch Rate 190 Wild Exp per Lvl 13.6
Held Items None Max Experience 1,000,000
Evolves from V8–: Trunks using the Time Machine
Evolves into SSJ Future Trunks (Lvl 16)
Abilities

Keen Eye: Prevents loss of accuracy.
Aura: Encounter rate increases.

Location(s) Game Corner for 5,500 coins (110,000 Zeni) (Lvl 20)


Stats

Attribute Base Stat EV Yield
HP 55 0
Attack 55 0
Defense 53 0
Special Attack 64 1
Special Defense 56 0
Speed 57 0
TOTAL 340 1

Evolutions

Future Trunks evolves as such:

The following forms for Future Trunks are not available in the game:

  • SSJ Grade 2 (Ascended SSJ)
  • SSJ Grade 3 (Ultra SSJ)
  • Super Saiyan 2
  • Full-Power SSJ2 (Super manga-exclusive)

Moves Learned

All the moves Future Trunks learns in Base Form are also learned in SSJ Form, though some are at different levels.

Lvl Name Type PP Acc Power Effect
1 Punch Fighting 35 100 40 -
1 Blade Steel 30 100 50 -
10 Snap Slash Normal 15 100 75 High crit. chance (12.5%)
13 Energy Ball Fire 30 100 60 -
23 Finish Buster Fire 15 100 100 -
28 Dragon Rush Fighting 20 95 90 -
35 Air Slash Flying 20 95 85 High crit. chance (12.5%)
43 Boost Normal 20 - - Raises ATTACK and DEFENSE (+1 stage) at the cost of SPEED (-1 stage)
50 Hyper Mode Normal 15 - - Raises SP. ATK sharply (+2 stages)

Update History

Version 8:

  • New Evolution Link: Trunks → Future Trunks using the Time Machine

Version 5:

  • New Evolution: SSJ Future Trunks → Rage Trunks (50)
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