| Cumber |
|---|
| An evil saiyan from Prison Planet. His strength and his fiery temperament make him a dangerous enemy. |
| ID # | 197 | Mini Sprite | ||
|---|---|---|---|---|
| Classification | Evil Saiyan | Height | 6'7" | |
| Type | Fighting Dark | Weight | 247 lbs | |
| Catch Rate | 45 | Wild Exp per Lvl | 12.6 | |
| Held Items | None | Max Experience | 1,000,000 | |
| Evolves from | None | |||
| Evolves into | SSJ Cumber (Lvl 22) | |||
| Abilities |
Huge Power: Raises ATTACK.
| |||
| Location(s) | Monean Chamber (Tanoby Ruins near Seven Island) | |||
This character is exclusive to Super Dragon Ball Heroes.
Stats[]
| Attribute | Base Stat | EV Yield |
|---|---|---|
| HP | 90 | 0 |
| Attack | 96 | 2 |
| Defense | 82 | 0 |
| Special Attack | 92 | 1 |
| Special Defense | 78 | 0 |
| Speed | 67 | 0 |
| TOTAL | 505 | 3 |
Evolutions[]
Cumber evolves as such:
- Cumber → SSJ Cumber (22) → Ape Cumber (Moon Stone)
Moves Learned[]
Cumber (and his evolutions) has three unique moves:
- Pursuit (18)
- Disaster Claw (35)
- Disaster Ball (45)
Base Cumber is also tied with SSJ Goku, Perfect Cell, and Super Janemba for having the most moves (12 in total).
| Lvl | Name | Type | PP | Acc | Power | Effect |
|---|---|---|---|---|---|---|
| 1 | Punch | Fighting | 35 | 100 | 40 | - |
| 5 | Power Up | Normal | 30 | - | - | Raises ATTACK (+1 stage) |
| 10 | Wrath | Normal | 20 | 100 | 90 | Auto-used for 2-3 turns, then user becomes Confused (50% chance of 40 Pow recoil dmg (no type) for 1–4 attacks) |
| 13 | Energy Ball | Fire | 30 | 100 | 60 | - |
| 18 | Pursuit | Dark | 20 | 100 | 40 | If foe is switching out: hits first, and deals 2x damage |
| 23 | Dizzy Punch | Fighting | 10 | 100 | 65 | Confusion (20% chance) |
| 28 | Saiyan Power | Normal | 20 | - | - | Raises ATTACK and DEFENSE (+1 stage) |
| 35 | Disaster Claw | Dark | 15 | 100 | 110 | Flinch (30% chance) |
| 40 | Hyper Mode | Normal | 15 | - | - | Raises SP. ATK sharply (+2 stages) |
| 45 | Disaster Ball | Dark | 10 | 100 | 130 | - |
| 50 | Power Burst | Normal | 20 | - | - | Raises SP. ATK & SP. DEF (+1 stage) |
| 55 | Zenkai | Normal | 10 | - | - | Pay 1/2 max HP to maximize ATTACK (Stage 6) |
Update History[]
Version 8:
- Fighter was added to the game.

