Bergamo |
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ID # | 163 | Mini Sprite | ||
---|---|---|---|---|
Classification | Height | |||
Type | Normal Fighting | Weight | ||
Catch Rate | Wild Exp per Lvl | |||
Held Items | None | Max Experience | ||
Evolves from | None | |||
Evolves into | ||||
Abilities |
Huge Power: Raises ATTACK. | |||
Location(s) | Post-Game: Five Island @ Memorial Pillar |
Moves Learned
Bergamo's moveset centers around melee attacks and increasing power.
Lvl | Move | Type | PP | Acc | Power | Effect |
---|---|---|---|---|---|---|
1 | Punch | Fighting | 35 | 100 | 40 | - |
5 | Power Up | Normal | 30 | - | - | Raises ATTACK |
14 | Wild Slash | Normal | 25 | 100 | 65 | High crit. chance |
20 | Power Return | Normal | 20 | 100 | 60 | Attack power ups each time user is hit |
24 | Crunch | Normal | 20 | 100 | 70 | Lowers SP. DEF (20% chance) |
28 | Dizzy Punch | Fighting | 10 | 100 | 65 | Confusion (20% chance) |
32 | Crush Claw | Normal | 10 | 95 | 75 | Lowers foe's DEFENSE (50% chance) |
37 | Boost | Normal | 20 | - | - | Raises ATTACK and DEFENSE at the cost of SPEED |
45 | Hyper Mode | Normal | 15 | - | - | Raises SP. ATK sharply |
Update History
Version 6: Fighter was added to the game.